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I've applied a circular gradient to the background of a portrait and there is very noticeable banding. I understand why - only 256 shades from end to end. I could obviously do better in 16-bit, but when it's converted back to 8-bit to mail to the lab we're back to square 1. And yes, I did have dithering checked.
I've tried applying gaussian blur but it didn't really help.
Can anyone offer some advice, please?
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apply uniform noise at about 5%
...or get a better monitor perhaps?
Actually, 5% worked in PSP. I just tried in Photoshop and it should be much less, around 1 to 2%.
Mike, you can't talk. Look at the banding in your avatar!!!!
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