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Detroit Skyline

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Hey Everyone,

Looking for C&C on this PIC. Trying my hand at some night Photography. This is really the only pic that turned out tonight.

f5.6

20sec EX

On a tripod

Thanks and awaiting some comments on the good, the bad, and the ugly Grin

Brand:Nikon CORPORATION
Camera:Nikon D3100 Check out Nikon Nation!
Recording media:RAW (digital)
Date Taken:19 Feb 2011 - 7:14 PM
Focal Length:22mm
Lens Max Aperture:f/3.9
Aperture:f/5.6
Shutter Speed:20sec
Exposure Comp:+2/3
ISO:100
Exposure Mode:Manual
Metering Mode:Multi-segment
Flash:On, Return detected
Title:Detroit Skyline
Username:mswiech mswiech
Uploaded:22 Feb 2011 - 4:01 PM
Tags:Architecture, General, Landscape / travel
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Comments

This photo is here for critique. Please only comment constructively and with suggestions on how to improve it.
mswiech
mswiech  3 Canada1 Constructive Critique Points
22 Feb 2011 - 4:44 PM

Thanks for the comment and mod. Can I ask you how you straightened the building?

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gajewski
gajewski e2 Member 10gajewski vcard United States9 Constructive Critique Points
22 Feb 2011 - 4:59 PM

Nice night skyline.
-=\Walter

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SUE118
SUE118 e2 Member 6SUE118 vcard United Kingdom1 Constructive Critique Points
22 Feb 2011 - 5:58 PM

A very interesting image with lots to look at, well done.

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Sean_Dillon
22 Feb 2011 - 7:05 PM

A super night time shot, loads of interest.
john

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Jestertheclown
22 Feb 2011 - 10:48 PMConstructive Critique!This comment was flagged as constructive critique! 


Quote: Can I ask you how you straightened the building?

Hi again Mike,
I don't know what you have in the way of editing software but I'm pretty sure that the method will be the same regardless.
I use CS5 and it goes like this!
Open your image and make a duplicate layer. Select that layer and click on "Edit", then "transform" from the drop down menu, then "distort" from the next menu.
That will leave your image with a line around it on which there are "nodes", little dots or squares at the corners and points in between. Place your cursor on the ones in the top corners and move them outwards very slightly. As you do so, your image will "stretch" and the buildings will be pulled into place.
Move them very carefully though, you won't want to overdo it.
Flatten the image and crop as the stretching will have left it misshapen and "save as".
As instructions go, that's about as basic as it gets!
I'd suggest you hunt around for a tutorial which will explain in more detail, probably with examples. Actually, there's bound to be one on offer somewhere on here.

Hope this helps.

Cheers,

Bren.

Last Modified By Jestertheclown at 22 Feb 2011 - 10:48 PM

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gajewski
gajewski e2 Member 10gajewski vcard United States9 Constructive Critique Points
22 Feb 2011 - 11:03 PM

Bren,
Thank you so much for answering mswiech's question. This is the beauty of ePhotozine. I'm going to apply this technique to some of my own photos.
By the way -- there seems to be several YouTube videos that cover this topic -- using various software applications.
I went out to YouTube, did a search and discovered several, including this one:
http://www.youtube.com/watch?v=OpAiIVWA5t4
-=\Walter

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Jestertheclown
22 Feb 2011 - 11:22 PM

Hi Walter,

Glad to be able to help.

This is indeed the beauty of Epz. and possibly the critique gallery in particular.
None of us were born knowing how to do these things, we've all had to learn and I'm still learning.
You can ask anything in here and you'll get a sensible answer.
However daft you might think your question is, ask it anyway. The chances are that one of us has already had to ask it at some point!

Cheers,

Bren.

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mswiech
mswiech  3 Canada1 Constructive Critique Points
22 Feb 2011 - 11:32 PM


Quote: Can I ask you how you straightened the building?
Hi again Mike,
I don't know what you have in the way of editing software but I'm pretty sure that the method will be the same regardless.
I use CS5 and it goes like this!
Open your image and make a duplicate layer. Select that layer and click on "Edit", then "transform" from the drop down menu, then "distort" from the next menu.
That will leave your image with a line around it on which there are "nodes", little dots or squares at the corners and points in between. Place your cursor on the ones in the top corners and move them outwards very slightly. As you do so, your image will "stretch" and the buildings will be pulled into place.
Move them very carefully though, you won't want to overdo it.
Flatten the image and crop as the stretching will have left it misshapen and "save as".
As instructions go, that's about as basic as it gets!
I'd suggest you hunt around for a tutorial which will explain in more detail, probably with examples. Actually, there's bound to be one on offer somewhere on here.

Hope this helps.

Cheers,

Bren.

Thanks for the suggestion Bren. I will have to play around a bit to figure it out. As for editing software I have PS CS5, and LR3.

Cheers,

Mike

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Jestertheclown
22 Feb 2011 - 11:55 PM


Quote: As for editing software I have PS CS5, and LR3.

Exactly the same here Mike. (LR3.2, there's an update available.)

You should have no trouble at all.

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