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Canterbury Cathedral

By chrisheathcote  
This is my second attempt at HDR, (hopefully better than my first). This time I used 5 separate pictures taken at 1 stop intervals and again used HDR pro for the conversion, I also used CS6 for sharpening, before transferring to LR for noise reduction and colour fine tuning. (I find it easier to do in LR).

Thanks for all your feedback

Tags: Architecture Hdr Digitally manipulated Canterbury cathedral Landscape and travel

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This photo is here for critique. Please only comment constructively and with suggestions on how to improve it.


banehawi Plus
13 1.8k 3864 Canada
21 Jan 2013 2:43AM
What are yiu using for tone mapping Chris?

Better for sure.


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21 Jan 2013 7:44AM
Thanks Willie, I am using the HDR element of CS6 to merge
Focus_Man 8 481 631 United Kingdom
21 Jan 2013 9:38AM
Not too sure about the HDR Chris but I have uploaded a mod for you to look at where I have corrected the verticals. Not everybody's cup of tea but always an option.

An interesting part of the cathedral.

paulbroad 10 123 1238 United Kingdom
21 Jan 2013 3:17PM
I'm afraid this has all the worst features of HDR. The colours are very wrong and your attempt to put contrast back has caused burnt out detail. HDR, used correctly, should not be noticeable and should delicately mould highlights and shadows to give a smooth tonal range within the range of digital reproduction.

Don't know what else to say. You need to recognise a 'correct' image and that is always negotiable but this is not it. Ease back and use tiny increments each time to see what happens. 3 exposures should be enough for an indoor shot like this. I believe in keeping things as simple as possible.

You are currently over doing the processing and I suspect over sharpening too.

banehawi Plus
13 1.8k 3864 Canada
21 Jan 2013 3:41PM
Chris, theres merging, and after that, you need tone mapping. Is the HDR Pro programme doing tone mapping? Im asking because it look bad. The programme used most often for tone mapping is Photomatix.

When Photoshop merges the files, it produces a single 32 bit image, with a vast tonal range. Screens cant display 32 bit - only 8 or 16 bit, not can printers print this. So the tone mapping is used to "map" the tones in the 32 bit image intp something that can be displayed on a monitor or printed. If done properly. it will look like an image with a very wide tonal reange, with very good detail in shadows, mid tones, and highlights, with no blown highlights at all. This image is not what you should expect from HDR, so somewhere along the way something is going wrong. I find if I do HDR I need to adjust the 32 bit image first as its often too bright, before tone mapping.

Heres one I did years back so you can get an idea:

And one more:

If you have the originals, can you upload them and I will give it a try with Photomatix?


22 Jan 2013 8:47PM
I'll dig them out Willie, cheers

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