Back Modifications (5)
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COSPLAY GIRL

By Dion798307
Photo taken of model during Sony "Be Alpha" Workshop. Please feel free to critique as this was my first time shooting photographs of live models. This a RAW file converted to JPEG via Adobe Photoshop Elements so any instructive comments on RAW file conversion to JPEG and post-shot processing would be appreciated.

Tags: Portraits and people Model Photoshoot

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Comments


capto Plus
7 5.8k 12 United Kingdom
21 May 2019 10:47PM
A fine shot that doesn't really need any correction. It did though give me the opportunity to try the new texture adjustment in photoshop and lightroom, probably not in elements. I used the texture slider just on the skin to a -40 value.

https://photoshopcafe.com/new-lightroom-texture-soften-skin-enhance-details-photos/?mc_cid=514806250a&mc_eid=ad9a35065c

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banehawi Plus
15 2.1k 4036 Canada
22 May 2019 1:28PM
Its a good shot overall.

I would be inclined to rotate to get the wall joints more level, as in the mod.

Her face needs more light, - the bright jacked no doubt causes the exposure to favour the bright reflection, so you can lift exposure on the face only.

Crop some space from the right to place her off centre, as capto has done too.

Her eye whites are quite red, - perhaps this was the way it was, but you can reduce the redness to some extent easily.

Sharpening the eyes helps, theyre very slightly soft. This may well be due to the very wide aperture, - so shooting stopped won a little is safer.


Mod 3 has all this done.


Regards


Willie
dudler Plus
16 951 1521 England
23 May 2019 8:14AM
Models require a whole range of different skills, and they are well worth the trouble!

You need, first of all, the be entirely in charge of yoru camera, so that you don't have to keep fiddling with it - adjustments should be more or less instinctive (writes he who eneded up taking shots in daylight yesterday at 3200 ISO...) Having said that, I've never found an easier camera to handle than an Alpha 7 III, with the amazing eye focus facility.

The lens is the right one, too - 85mm is what you need for portraits (and figure work, come to that). And the Sony f/1.8 is jsut about as good as they get. I note that you were experimenting with the maximum aperture for minimal depth of field. To really make the most of this, you need a bigger differential in the distance to the model and the background, so I'd have gone closer in and framed tighter, throwing the background further out of focus. I might well have used a portrait framing, for more model and less background.

Although you didn't use on-camera flash, there's some sort of supplementary lighting near the camera, as the shadows and the catchlights in the eyes show. I'm guessing that it might be a Rotolight? Currently very trendy, though not as powerful as some proponents would have you believe. Good for kicking a little extra light into the shadows, though.

The white jacket is a bit of a complication - it's brighter than the model's skin tone, so making her face glow requires a little work - I increased exposure and contrast in my modification.

Finally, auto white balance is sometimes risky - I changed things a fraction in editing.

Having said all of that, this is a very decent start, and shows off yoru abilities, as well as those of the camera and lens.
paulbroad Plus
12 131 1285 United Kingdom
23 May 2019 9:04PM
With John all the way. There is a degree of under exposure causing dark eyes and I would have been off setting the girl in the frame rather than slap in the middle.

Paul

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