Back Modifications (3)
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Miss world

By Sillu
A maltese agent hired me to take this shoot of one of the contestants of Miss world malta..



Tags: Fashion Leather miss world

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Comments


chase Plus
16 2.2k 579 England
9 Nov 2020 4:52PM
A very pretty subject.
Looks like the blacks could do with a lift and I would have liked to have seen her other eye, hidden beneath her hat.
Not sure about the bg, a dark subject on a dark bg perhaps s not the best way forward, maybe you could have found a wall or similar to really pull her from the bg.
Sillu 6 1 Malta
9 Nov 2020 5:34PM
Thanks.
We took that in woodland.

I kept on the same exposure for the subject and back ground.
Just a notch more for the subject exposure i brough.
dudler Plus
18 1.7k 1877 England
9 Nov 2020 8:27PM
It's really hard to comment on this, as you haven't told us what you were trying to achieve.

I'm not at all sure what you later comment about exposure means - is it that you shot the model and the background separately?

There's a dark smudge along the top right side of the sky, which I'd clone out. And I agree with Janet about the shading of the model's left eye.

Otherwise - over to you. Tell us more and we can help more!
dark_lord Plus
17 2.8k 784 England
9 Nov 2020 9:02PM
Before I read the other comment it was the left eye I was concerned about. Using shadows for mood can be good, but unless you're in close for effect it's better to see both eyes well, I think.

If you're using flash or other light source little more on the model would help.

A dark model with a dark background can be done to create a low key image, just light the model so she is lifted from the background, using side or rim lighting for example.

I like the dark background behind the model, thuhg the transition to a bright sky halfway up the image does jarr on the eye (and her lower arm in white does tend to disappear) and I'd have looked for a more uniform backdrop.
banehawi Plus
17 2.5k 4264 Canada
10 Nov 2020 4:07AM
A little more light on the face; blacks lifted a small amount; the hidden eye visible, and cropped to place eyes on a third. Done in the mod.

A nice enough image,


W
Sillu 6 1 Malta
10 Nov 2020 11:44AM
Good afternoon,

I was going on a low key image,
As i a bit of dramatic image,
To be honest i liked how the image turned out as it is not flat,

No no Smile i did not take this image separate, i wrote i Meant to say that i wanted the subject more lit then the BG but not to much just a notch.
Yes i did I arranged it a bit for her left eye i lifted up the shadows a bit and i loved it just like the mod of banehawi.

( Using shadows for mood can be good, but unless you're in close for effect it's better to see both eyes well, I think.)
Will keep this in mind dark_lord,
Yes infect i used my godox soft box its a 90cm or something like that. I didnít want to blow the model with light thats why i kept it around one and a half or two meters to her left.
mrswoolybill Plus
14 2.9k 2457 United Kingdom
11 Nov 2020 12:22PM
I'm a bit late here. I like the result that you have achieved here, it is both stylish and engaging. But as others have noted above, I want the shadows lifted a bit - not just for that left eye, but to distinguish the figure from a background that is, in places, quite dark.

I've uploaded a modification. I added 1/4 stop exposure, lifted shadows a bit and used -4% on the Clarity slider, which softens the effect a bit. I also toned down highlights on the nose and right cheek (left to us).

But I spent most of my time on the horizon on the left, where a combination of wide aperture and contrasty light has given that rather lurid halo effect. I've tried to make the skyline less in-your-face, a mix of paintbrush, reduced opacity cloning, dodge tool and blur brush.

I also moved your logo to lower in the frame, it's commendably small but really bright, and I do think it's badly placed in the original. Avoid anything that will distract viewers from what you want them to look at.

You possibly needed portrait format for a particular purpose, I am generally wary of using it for a vertical subject, it can look cramped. I would like to see a bit more space to the right to balance the model.
Moira
mrswoolybill Plus
14 2.9k 2457 United Kingdom
11 Nov 2020 12:49PM
PS I've added a second modification, with more space. It's very crudely done but to my eye it is better balanced, less cramped. She has room to breathe...
dark_lord Plus
17 2.8k 784 England
11 Nov 2020 2:30PM

Quote:i used my godox soft box its a 90cm or something like that. I didnít want to blow the model with light thats why i kept it around one and a half or two meters to her left

That sounds fine, a good distance and positioning. As with all lighting though, you need to check shadows and make adjustments to the position of lights and/or model as appropriate, sometime just very minor tweaks.
Even ifthe light is closer you won't overdo the light on the model if you expose correctly but you will get grater fall-off of intensity across the model, which may be what you mean/

Quote:i Meant to say that i wanted the subject more lit then the BG but not to much just a notch.

Darken the background (basically anything lit by ambient light) using shutter speed) and control the amount of light on the subject using aperture, flash power and flash distance.
dudler Plus
18 1.7k 1877 England
11 Nov 2020 4:30PM
Keith's comments on flash make me aware that you were shooting above the maximum synch speed for your camera - I think it tops out rather below 1/400, at 1/250, unless you are using high speed synch, not offered by all flashguns. The result is a characteristic lack of exposure along one long edge of the image. In this case, if it's present, the daylight exposure has minimised it, and it would only affect the model, not the background..

You can, though, increase the power of your flashgun, or move the unit nearer. Really, we need full details of the gun and how you had set it, as well as the camera.

The effect of the flash is, on looking again, obvious in the reflections from the black leather dress, as well as the catchlight in the eye.

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