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Certainly looks a busy location - especially on that bridge! 
Think V3 does look better as your method has worked well. I had a go at the original V1, selecting just the sky area, but the colours are uneven across the expanse of sky, so trying to change the colour using the red / green / blue channels in Levels as I would normally do just seems to make it worse! Another alternative would be to cut out your sky and replace it altogether with one from another image, preferably with a bit of cloud rather than plain blue, as I have in my mod. Hope this helps!
Trev

Think V3 does look better as your method has worked well. I had a go at the original V1, selecting just the sky area, but the colours are uneven across the expanse of sky, so trying to change the colour using the red / green / blue channels in Levels as I would normally do just seems to make it worse! Another alternative would be to cut out your sky and replace it altogether with one from another image, preferably with a bit of cloud rather than plain blue, as I have in my mod. Hope this helps!
Trev


OK, glad you liked it.
I see you have CS6, and this is what I used.
I will go step by step through the process I used.
1. Open the image in Camera Raw; in Bridge, right click the image to do this.
2. In Camera Rea, in the white balance drop down bow, select AUTO. You will see that it immediately changes the colour balance away from green. The entire image has a green bias, not just the sky.
3. Still in Camera Raw, select the fourth drop down adjustment across just under th4e histogram, called HSL/Greyscale.
4 In this dialogue box, select the green slider and slide it left, to -80
5. The click Open Image. It will look quite different.
6 I reduced noise and added sharpness at this stage, and I used Noise Ninja. But if you done have it, go to Filter>Noise>Reduce Noise.
7. Set Strength to 6; Preserve detail to 60%; Reduce colour noise to 40%; and sharpen details to 40%. These are approximate, so dont be afraid to look closely at the original and play with the settings until it looks crisp and not overly sharp, or overly lacking in detail. Then click OK.
8. The contrast in the shot is quite low. Open a curves adjustment, and drag the bottom left slider inward to meet the graph. The flatten the image.
9. Open another curves adjustment, and in the drop down selections, select linear contrast; you can alter the opacity of this adjustment to your liking, then flatten the image.
Now the sky is a lot more white. Use the quick selection tool and select the white sky; go to Select>modify and increase by 1 pixel; then do the same this time select feather, and use 1 pixel.
In the foreground colour box, which is usually black or white, click whatever it is, and choose a colour sutable for the sky; I used #83b2de which you can enter at the bottom of the panel to get exactly the same colour. With this colour now as your foreground colour, simply press alt and backspace and the selected area will be filled with the sky blue.
You will have to zoom in and do some cleaning up, using that same colour with a brush. As an example, the two modern building top right are gone in my mod, but nobody would know! To be accurate, zoom in, and make you brush 20% hard to have a clean edge.
try it, and if you run into any problems, let me know.
Regards
Willie
I see you have CS6, and this is what I used.
I will go step by step through the process I used.
1. Open the image in Camera Raw; in Bridge, right click the image to do this.
2. In Camera Rea, in the white balance drop down bow, select AUTO. You will see that it immediately changes the colour balance away from green. The entire image has a green bias, not just the sky.
3. Still in Camera Raw, select the fourth drop down adjustment across just under th4e histogram, called HSL/Greyscale.
4 In this dialogue box, select the green slider and slide it left, to -80
5. The click Open Image. It will look quite different.
6 I reduced noise and added sharpness at this stage, and I used Noise Ninja. But if you done have it, go to Filter>Noise>Reduce Noise.
7. Set Strength to 6; Preserve detail to 60%; Reduce colour noise to 40%; and sharpen details to 40%. These are approximate, so dont be afraid to look closely at the original and play with the settings until it looks crisp and not overly sharp, or overly lacking in detail. Then click OK.
8. The contrast in the shot is quite low. Open a curves adjustment, and drag the bottom left slider inward to meet the graph. The flatten the image.
9. Open another curves adjustment, and in the drop down selections, select linear contrast; you can alter the opacity of this adjustment to your liking, then flatten the image.
Now the sky is a lot more white. Use the quick selection tool and select the white sky; go to Select>modify and increase by 1 pixel; then do the same this time select feather, and use 1 pixel.
In the foreground colour box, which is usually black or white, click whatever it is, and choose a colour sutable for the sky; I used #83b2de which you can enter at the bottom of the panel to get exactly the same colour. With this colour now as your foreground colour, simply press alt and backspace and the selected area will be filled with the sky blue.
You will have to zoom in and do some cleaning up, using that same colour with a brush. As an example, the two modern building top right are gone in my mod, but nobody would know! To be accurate, zoom in, and make you brush 20% hard to have a clean edge.
try it, and if you run into any problems, let me know.
Regards
Willie