Views: 148 (90 Unique) 
Vote 14
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Secret Room

By Nick_w      
The imagination is the doorway to a new dimension


I wasn't going to upload this until the series was finished. Whilst I will leave others I have planned till later, I need some help. This is a new style I'm wanting to perfect inspired in part by the surreal artist Magritte, but more a local artist whos work I collect. I mentioned in my last upload the image was a reprocess of an old image in preparation for a DM - well this is it (I will put up an uncropped version).

To help a few of my thoughts:

1. The main door, not really 100% happy with, I'm not sure its convincing, - do you think it would help to desaturate the background slightly (in this area only ?)
2. The door / window in the tree, I think works, and will be expanded on in later images - but does it detract or add to the image?
3. Is it too vibrant?
4. Do you think making it "night time" would help (and if so any clues on how this could be done !!)

If any of the ideas work I will put them up as versions.

As this is very much WIP I've added a couple of familiar characters (tho I doubt at 1000px you will notice one of them).

I know this will be marmite, and as I said its only a stepping stone of where I want to get to - I will refrain from commenting on any comments (until later this evening) - as I dont want to stiffel any of your thoughts.

I don't care about the votes (should have disabled them) I'm more interested in what you think, if you dont like it, why, if some thing niggles what etc etc. (Its getting quite a few views but no feedback)

Tags: General Digitally manipulated Digital art Landscape and travel Humour and fun

Voters: andylea, kit-monster, Hermanus and 11 more

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kit-monster 14 3.7k 2 Singapore
27 Nov 2012 9:09AM
The base of the door looks very good. The rest of the door needs something, maybe desaturation would work? I don't like the figure at the top of the door. And I'm not sure the other components work - door in tree and girl in the background. Other than that, a good idea and works well with the strong autumn colours.

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sut68 14 2.0k 76 England
27 Nov 2012 9:19AM
Personally it doesn't work as a whole for me, though there are some bits I like. The door on the tree works best of all, but that said I would like to see it slightly less rotated. This will make it less on the same angle as the tree and therefore possibly stand out a little more, but should also feel more like a usable door by being more vertically orientated [not perfectly vertical though!!!] Smile The window possibly needs the same, though I would suggest varying the angle slightly from the door too.

The main door doesn't work for me as a lower opacity as I'm not sure why it's faded? For me I would like to see this full strength as I reckon it would feel more abstract. Do like the base though and the way you have integrated the leaves. The light coming through the ajar door doesn't quite sit with the background that is visible through it as there's no light there, I think you need to lighten the landscape behind to make it feel that the door is retarding the light - hence the shaft coming through.

Just my initial thoughts mate ... I appreciate that these things may or may not work as you intended, but they are areas that i would probably explore!!!
mrswoolybill Plus
11 1.2k 1929 United Kingdom
27 Nov 2012 9:46AM
First thought on opening this - the Tardis has landed... But then I started looking in detail.
I think I prefer the slight sense of distance in V2.
My eye went immediately to the light through the door. The angle of the beam is right for my eye, it fits with the shadows of the scattered rocks, but it needs to be moved across a bit, it doesn't quite sit with the edges of the doors.
I do like the idea of the little door and window on the right. As they were clearly installed after the tree was established, surely they should be nearer to vertical though?
I like Dorothy's placement behind the door, enigmatic.
I realise that I'm not actually qualified to criticise as I have never attempted anything like this and probably never will!
Spent about 20 minutes typing this so someone else will probably have come in already with all of it.
Pete Plus
17 18.8k 97 England
27 Nov 2012 10:01AM
I like the concept but the execution does need changes and I agree with a combination of comments already made. V2 does have a more interesting balance. I'd lose the stuff from the tree and concentrate on the main door.
I'd make the door full opacity and I'd try and put it further to the left and behind the tree so the branch overlaps, and then I'd make it look as though the background though the door is lighter (change that strip to a different background too) The leaves on the step really make it look part of the scene.
SlowSong Plus
9 7.4k 30 England
27 Nov 2012 10:14AM
My first thoughts, probably similar to the above, but I'd like to see more foreground so that the door is more distant and perhaps more enticing. Also, darken/desaturat the colours on the door and blend the flagstones into the ground leaves a bit so that we feel the door's appearing from out of the ground rather than just hovering on it. I like the nighttime look but I still feel it needs to be further away.
taggart Plus
13 47 13 United States
27 Nov 2012 2:42PM
Very disturbing to see a free standing door in this clearing in the woods--One could walk around it as well as thru it--- Tho I love portals, and thin places, I like them to be part of something--

I so admire your patience and imagination as well as the skills employed here!

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