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MG TD Midget

By RipleyExile
This was taken in Hebden Bridge at the vintage car rally earlier this year. I've cut the car out of the original image as there was alot of background clutter. I cut it out using a layer mask and straight lines to go around the edges and create a selection. I also added a couple of gradients to the new background (colour selected from the car's bodywork). I also had to desaturate alot of reflections in the chrome from sky, grass, people, etc. I also burned in the tyres to match the black gradient more.

I'm after critique on the technique, success of technique, any possible improvements, the overall look of the final image, etc.

Thanks in advance.

Tags: General Transport Digitally manipulated

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dawnmichelle 13 12 United States
16 Dec 2009 3:12PM
Well I don't have critique... for me ..I think you did an excellent job with lighting/shadows/detail and sharpness...
If it were up for votes you would get mine...
RipleyExile 18 1.6k 17 England
16 Dec 2009 3:14PM
Thanks Dawn. Much appreciated.
JdeNLucas 12 4 3
16 Dec 2009 3:14PM
Lovely shot, best wishes, John
alanrengger 15 30 United Kingdom
16 Dec 2009 3:21PM
Hi Zander, I've done this a few times with vintage cars and you've done a good job so please take this as constructive.
The lower half of the image for me is too dark with the result that you have lost most of the tyre definition on the wheels and the number plate.
If you make it lighter though, you face what for me was the biggest challenge - getting the car to look as if it is on the ground rather than floating slightly above it. This needs very careful treatment of the shadow area.
As I say, good image, my elder brother has just such a car - maybe it was his but I don't recognise the plate!
C_Daniels 16 399 10 England
16 Dec 2009 3:32PM
A very good job, well done, looks like quite a bit of time spent but well worth the effort. I have a few tutorials so might give it ago sometime myself. Wonder what it would look like pasted in against a landscape background or some fine architechture, might be worth a try...? You could also try adding some yellow to the inside of the headlights and perhaps brighten the central area with the dodge tool to make it look like the lights are on Smile
RipleyExile 18 1.6k 17 England
16 Dec 2009 3:32PM
Thanks Alan.

I may try repairing the bottom of the tyers (they were on grass so the bottoms were obscured a bit) and add a reflection of the car on a lighter gradient. Try and make it look like it's on a shiny showroom floor.
RipleyExile 18 1.6k 17 England
16 Dec 2009 3:36PM
Cheers Caleb. I need to get a good landscape or fine architecture first. Wink

I've been practicing Barry Beckham's video tutorial on epz tv. It took a few hours to get this result
Grampy 11 507 71 England
16 Dec 2009 3:57PM
A very good effort , you could spend many hours more on it going into every piece of chrome to change the reflections perticulrly on the hub caps ,headlamps, rear view mirror and front bumper, you have done a great job already so it's worth going the rest of the way.
16 Dec 2009 5:59PM
Excellent image - great work

MalcolmS Plus
15 1.2k 13 England
16 Dec 2009 6:45PM
This is a great piece of work Alex, wouldn't have known that this wasn't original.

banehawi Plus
16 2.4k 4229 Canada
16 Dec 2009 9:08PM
This is an excellent extraction, and a nice piece of work. Ive done similar, and also ran into the issue with wheels in grass, etc.

BUT, this image has a lot of good detail arooung the tires that can be extracted with little difficulty using the shadow tol, as Ive done in the mod.

I would also suggest its too tightly framed, and adding some space improves the look.

Lastly, it needs a large dose of sharpening, - it seems to have lost the original sharpness when you re sized for the web, - so remember to give it a second sharpening.

Hope you find this helpful,


NEWMANP 13 1.6k 574 United Kingdom
17 Dec 2009 4:28PM
i liked this a lot in the thumb, and then it lost a little of its sparkle when opened,

the jobs been done quite well but i think it lacks a bit of something, possibly brightness, or a tweak in levels/curves, it just looks a bit gloomy when i want it to be bright as a button.

i agree with Willie, the sharpening is not quite there and his tip to sharpen after reducing to 72 dpi is a good one and one that really everone limited to 600pix should follow. it really makes a big difference

i like the graduated background
RipleyExile 18 1.6k 17 England
17 Dec 2009 4:39PM
Thanks all so far. I admit that I didn't resharpen after resizing on this version (although I did on the versions I intend to use in the outside world). Thanks for the critique and areas for improvement. I will bring more details out in the tyres and start to bend the curves to try and make it zing a little.

Thanks again to all, I have some areas to look into now.

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